owner = SWE
controller = SWE
add_core = SWE
add_core = SCA
trade_goods = fish
life_rating = 35
#state_building = {
#	level = 1
#	building = canned_food_factory
#	upgrade = yes
#}
#state_building = {
#	level = 1
#	building = paper_mill
#	upgrade = yes
#}
